mass media in ancient Rome

In ancient Rome, chariot races, gladiator contests, staged animal hunts, and pantomime shows were mass media.  A large share of Roman adults were attracted to watch.  Advertising and highly paid celebrities arose.  Elite men competed to sponsor and control the events shown.  The shows had enormous influence on public conversation and high politics.

Roman spectacles were regularly and frequently scheduled.  Public games (ludi) were used to mark annual religious festivals.  By the middle of the first century BGC, Rome had every year about seventy-five formal holidays with public games.[1]  In addition to this regularly scheduled programming, specials also occurred.  Spectacles celebrated special events such as military victories and temple dedications.  Gladiatorial contests were also typical components of funerals for high-status Romans.

Roman spectacles had a mass audience.  About 2000 years ago, the largest event venue in Rome, the Circus Maximus, held 150,000 to 250,000 persons.  Since the total population of Rome then was about a million persons, roughly one-third of the adult population of Rome could gather at the Circus Maximus.  The theater of Pompey, Rome’s first permanent theater or amphitheater, hosted its first games in 55 BGC. According to a classical source, this monumental theater held 40,000 spectators.  The structure included an awning to shade spectators, water flowing down aisles to cool the building, and scented sprays to provide a more pleasing atmosphere.  The Flavian amphitheater, popularly known today as the Colosseum, hosted its inaugural games in 80 GC.  Classical sources estimated its capacity up to 87,000 persons. It, too, was a lavish building, with all-marble interior seating and a highly decorative exterior.  While the theater of Pompey and the Colosseum were smaller than the Circus Maximus, they still held roughly 5% and 10%, respectively, of the adult Roman population about 2000 years ago.[2]  These shares are the same magnitude as ratings (share of television households) for leading U.S. broadcast TV programming today.

Painted advertisements for games have survived under the ashes that buried Pompeii in 79 GC. These advertisements promoted the games’ sponsors as well as the games themselves:

Brought to you by Decimus Lucretius Satrius Valens, permanent priest of Nero Caeser, son of Augustus, twenty pairs of gladiators.  And presented by Decimus Lucretius, son of Valens, ten pairs of gladiators.  They’ll fight at Pompeii from the sixth day before the ides of April, through the day before.  There will be a standard venatio [animal fights or men hunting animals] and awnings [to provide shade for spectators].[3]

Fees weren’t charged for admission to games in the Roman empire.  Much like modern sponsors and brand advertisers, sponsors of Roman spectacles sought a praiseworthy reputation and popular goodwill.  Attracting a mass audience confirmed the value of a sponsor’s gift and hence supported return in goodwill.

Roman games created celebrities. Scorpus was a famous first-century charioteer who recorded 2,048 victories by the age of 27.  A contemporary Roman poet composed an epigram for him:

I am Scorpus, the glory of the clamorous circus, your applause, Rome, and brief darling.[4]

Diocles, a charioteer from about a century later, earned 1,462 victories in 24 years of chariot racing. He won a total of 35.8 million sesterces, including 3 victories worth 60,000 sesterces each.[5] For comparison, a professional Roman soldier earned about 1,200 sesterces per annum about 90 GC.

Decoration associated with gladiatorial contests and chariot races added value to common objects.  A first-century Roman historian noted:

Portraits of gladiators have commanded the greatest interest in art for many generations.[6]

Small stores near the Circus Maximus and the Colosseum sold cheap game souvenirs such as small oil lamps made in the shapes of gladiators’ armor and terracotta statuettes of gladiators.  More luxurious items also recalled games and heros: pocket mirrors and carefully wrought folding knives decorated with gladiators, and large mosaics and sculptures of gladiators, charioteers, and charioteers’ horses.[7]

Chariot races, gladiator contests, staged animal fights and hunts, and other spectacles played a major role in the rise and fall of political leaders.  Julius Caesar waited twenty years to work himself into the right political position to celebrate his father’s funeral with games bigger than ever before:

when he was an aedile [a leading public office], he provided a show of 320 pairs of gladiators fighting in single combat, and what with this and all his other lavish expenditure on theatrical performances, processions and public banquets, he threw into the shade all attempts at winning distinction in this way that had been made by previous holders of the office.[8]

After abolishing the Roman Republic and making himself emperor, Caesar continued to sponsor lavish games to promote popular favor:

His public shows were of great variety.  They included a gladiatorial contest, stage-plays for every quarter of Rome performed in several languages, chariot-races in the Circus, athletic competitions, and a mock naval battle. … Wild-beast hunts took place five days running, and the entertainment ended with a battle between two armies, each consisting of 500 infantry, twenty elephants, and thirty cavalry.[9]

Augustus, Caesar’s successor as emperor, outdid his predecessor by providing eight gladiatorial spectacles in which ten thousand gladiators fought and twenty-six public wild beast hunts in which 3,500 animals were killed.[10]

Emperors’ support for public spectacles and their appearances and participation in these spectacles became central to imperial Roman politics.  At gladiatorial contests, the emperor Claudius identified himself with ordinary Romans and emphasized their power:

He gave many gladiator shows and in many places…. Now there was no form of entertainment at which he was more familiar and free, even thrusting out his left hand, as the commons did, and counting aloud on his fingers the gold pieces which were paid to the victors; and always and repeatedly he would address the audience, and invite and urge them to merriment, calling them “domini” (masters) from time to time, and interspersing feeble and far-fetched jokes.[11]

Games could also provide occasions for voicing disapproval of the emperor:

The feeling of the people was shown as clearly as possible in the theatre and at the shows.  For at the gladiators both master [Republican leader Pompey] and supporters were overwhelmed with hisses.  At the Ludi Apollinares the actor Diphilus made a pert allusion to Pompey, in the words: “By our misfortunes thou art Great.”  He was encored countless times.  When he delivered the line, “The time will come when thou wilt deeply mourn / That self-same valor,” the whole theatre broke out into applause[12]

A tutor to a popular emperor in the late second-century GC explained, “the Roman people are held fast by two things above all, the corn-dole and the shows.”[13]

Within imperfect democracies of the early twenty-first century, many characteristics of mass media are similar to those of mass media in the Roman empire.  How politics among a large population will be organized as mass media becomes much less important remains to be discovered.

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Notes:

[1] Beacham (1999) p. 2.  The first public games, called the Ludi Romani or the Ludi Magni, may date to 509 BGC.  The festival calendar grew rapidly in the third and second centuries BGC.

[2] Köhne and Ewigleben (2000) pp. 9, 24,  94.  Wikipedia’s list of largest cities indicates a population of Rome of 800,000 persons in 1 GC, based on George Modelski’s estimates.  More recent research supports constant Roman population in the first century BGC, with an adult male population about 350,000.  See Peter Turchin and Walter Scheidel, “Coin hoards speak of population declines in Ancient Rome,” PNAS 2009 106:17276-17279, doi:10.1073/pnas.0904576106, esp. Fig. 3. Current dependency ratios in less developed countries suggest that adults might have comprised roughly 60% of the total population.  Some classical seating sources: Dionysius of Halicarnassus, Roman Antiquities, 3.68 (Circus Maximus holds 150,000); Notitia Urbis Romae of 354 GC (Colosseum holds 87,000 spectators); Pliny, Natural History, 36.116 (theater of Pompey holds 40,000 spectators). Classical amphitheaters were elipse-shaped with seating in the round, while theaters were semi-eliptical.  Prior to 55 BGC, games and shows in Rome were hosted with temporary structures in the Roman Forum, circuses, and other public spaces.  Temporarily erected structures could be large and lavish. Perhaps the most extravagent one was constructed in Rome in 58 BGC for just a few days’ events:

The structure had three stories, supported by three hundred and sixty columns . . . .  The lowest level was marble; the next glass — a luxury never heard of since — and the top was fashioned from gilded boards.  The lowest columns. . . were thirty-eight feet high, and between them were placed three thousand bronze statues

From Beacham (1999) p. 33, quoting Pliny, Natural History, 36.114-5.

[3] Futrell (2006) p. 45, quoting Corpus Inscriptionum Latinarum (CIL) 4.7995.

[4] Martial, Epigrams 10.53.  On wins, see  Köhne and Ewigleben (2000) p. 87.

[5]  Statistics from a lengthy epitaph for Diocles, CIL 14.2884, trans. in Futrell (2006) p. 200.  Gladiators were less professional than charioteers.  However, Suetonius, in Tiberius 7.1, records that Tiberius induced “some gladiators who had been honourably discharged .. to engage again, by a reward of a hundred thousand sesterces.”

[6] Pliny, Natural History, 35.52, quoted in Futrell (2006) p. 136.
Köhne and Ewigleben (2000) p. 133.  Id. provides photos of such objects.

[8] Plutarch, Caesar 5.9, quoted in Futrell (2006) p. 13.  Caesar’s political opponents passed a law limiting the number of gladiators that could be hired to 320.  See Köhne and Ewigleben (2000) p. 16.

[9] Suetonius, Caesar 39, quoted in Köhne and Ewigleben (2000) p. 17.

[10] Augustus, Res Gestae 22, quoted in Futrell (2006) p. 34.

[11] Suetonius, Claudius 21, quoted in Futrell (2006) p. 37.

[12] Cicero, Letter to Atticus, 2.19, quoted in Futrell (2006) p. 25.

[13] Marcus Aurelius Fronto, Correspondence, 2, p. 216, quoted in Köhne and Ewigleben (2000) p. 139.  Fronto was tutor to emperor Marcus Aurelius.

References:

Beacham, Richard C. 1999. Spectacle entertainments of early imperial Rome. New Haven: Yale University Press.

Futrell, Alison. 2006. The Roman games: a sourcebook. Blackwell sourcebooks in ancient history. Malden, MA: Blackwell Pub.

Köhne, Eckart, Cornelia Ewigleben, and Ralph Jackson. 2000. Gladiators and caesars: the power of spectacle in ancient Rome. Berkeley: University of California Press

value of given name data

Given names are an important but under-appreciated type of data. Given names represent significant symbolic choices.  Large populations of persons have been making this well-defined symbolic choice for millennia.  Given names are thus useful data for studying symbolic choice, effects of communication technologies, and information economics.

Given name frequency data are now also important to valuable new population estimation techniques.  Survey costs are typically directly related to sample size.  Most persons, however, know many other persons and can provide information about persons that they know.  So, for example, if you want to estimate how many persons in the U.S. openly blog regularly, you could ask a sample of persons whether they blog regularly, and also ask them how many persons they know who blog regularly.  The sample size is then effectively scaled up by the size of personal networks within the U.S. with sufficiently informed connections to know if a personal connection blogs.  That scale-up might be a factor of about 500.

Research on scale-up estimates has used given name frequency data in making estimates.  Given names provide a good means for estimating personal network size, i.e. the number of persons that someone knows.  Most persons probably could not answer well the question, “How many persons do you know?”  But they can answer quite well, “How many persons named Bao do you know ?”  Answers to that question, combined with data on the frequency of the name Bao in the population, can be used to compute a good estimate of personal network size.  Defining “know” to mean “talk to each other about personal interests at least once a month” might provide an estimate of personal network size relevant to a scale-up estimate of the total population of bloggers.

Governments could relatively easily make good data on given names freely available.  Good data on given names would consist of a large, random sample of given names, along with the person’s sex, age or age range, geographic region, and race/ethnicity, if reported.  In the administration of various government programs,  governments collect large datasets that include such information.  Ensuring that the finest category intersection  had at least a few data points would provide sufficient privacy for personal information that is not highly sensitive and that is widely known in any case.

Making such data freely available would contribute to valuable public knowledge.   The conclusion to an important paper on scale-up estimates noted:

Though the methods presented here account for bias in individual degree estimation in ways that are not present in other methods, they are only as good as the available data on the demographics of first names. Using “How many X’s do you know?” data to estimate person network size requires knowing the number of people in the population with the different first names.  In many countries such information may not be available.[*]

Such information undoubtedly exists.  Not making it available is an intellectual and economic waste.  Communication economists, statisticians, and others potentially can create considerable public value from analysis of given names.

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[*] McComick TH, Salganik MJ, Zheng T (2008) How many people do you know?: Efficiently estimating personal network size. Journal of the American Statistical Association, forthcoming.  Tian Zheng provides a good overview of the technique in this presentation.

mysteries of telephone company tariff data

Southwestern Bell Telephone’s rate detail files include Self-Healing Transport Network (STN) elements from 1994 to 2009.  A basic STN network consists of nodes and 44.736 Mbit Digital Transmission Links (DTLs) arranged in a ring configuration.  In the event of a link failure, communication service across the nodes is engineered to be restored in 50 millisecond.[1] STN thus provides high-reliability, high-bandwidth connectivity for private networks.

STN service revenue grew strongly across the 1990s and continued to grow through at least 2003. Southwestern Bell’s STN service revenue was $4 million in 1993.  It grew more than tenfold to $51 million in 1999.  On March 14, 2001, the FCC authorized Southwestern Bell to remove some STN revenue from its FCC price cap filings.[2]  That authorization thus potentially affected the filing year 2001 (demand year 2000) data. Similar subsequent FCC orders extended that authorization to a larger share of STN revenue.  Hence revenue data for demand years 2000 to 2008 is not comparable with earlier data.  An interesting fact, however, is that Southwestern Bell’s reported STN revenue rose from $14 million in demand year 2001 to $26 million in demand year 2003.  That’s evidence that demand for STN service continued to grow from 1999 through at least 2003.

STN prices have been constant for multi-year periods.  Multplexing purchased on a 5-year term plan was the rate element with the most total revenue ($38 million in revenue from 1993 to 2008 demand years).  This element was priced at $580 per month about July 1995 and remained at that rate through at least July, 1999.  By June 2000 , its rate was $500 per month, and it remained at that rate through July 2009.  The rate element with the second highest total revenue was a basic configuration with 24 DTLs on a 5-year term plan ($32 million in revenue from 1993 to 2008). This element was priced at $24,000 per month about July 1996 and has remained at that rate through July 2009.  Transport mileage on a 5-year term plan, the sixth-highest element in total revenue, was priced at $108 per month in July 1995 and remained at that rate through July 2009.[3]

Analysis of Southwestern Bell’s STN service element quantities purchased (demand) shows some strange patterns. The number of non-recurring charges (NRCs), which the tariff specifies for service installation, are much smaller than the corresponding change in the associated element.  For example, the reported number of STN basic configurations increased by 1,430 from 1997 to 1998, but the reported number of basic configuration NRCs in 1998 was only 17.  Generally waiving NRCs, generally not reporting NRCs in tariff filings, or some other factor must explain this numeric inconsistency.

Demands also show some unexpected changes across years.  For example, reported demands for multiplexing (mux) were  5,802 and 7,108 for 2001 and 2003 respectively.  In contrast, reported demand for mux was 340 in 2002.  The ratio of mux elements to basic configurations was 0.3 in 2002, compared to 8.4 and 7.2 in 2001 and 2003. The precipitous drop in demand for multiplexing in 2002 is difficult to understand.

Transport mileage demands also show some unusual patterns.  Reported demands for transport (in miles) were 15,029 and 13,857 for 1996 and 1998, respectively.  In contrast, reported demand for transport was 4,470 for 1997. Transport mileage per basic configuration fell from 27.9 in 1996 to 6.7 in 1997. Basic configurations are purchased on 3-year or 5-year term plans. Perhaps a confluence of plan terminations and new, lesser-distanced basic configurations explains transport mileage dropping by more than two-thirds from 1996 to 1997 while the total number of basic configurations more than tripled.  But that seems improbable.

These tariff data were publicly filed and subject to comment by anyone, including customers of STN services, during a formal period of tariff reveiw. But in the 1990s the Internet was much less developed than it is today.  It is much easier now for anyone to study these data and discuss what they find.  That potentially can lead to better review of tariff data and a better process for securing adequate communications services at reasonable rates.

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Data: Online spreadsheet of Southwestern Bell’s STN demand, rates, and revenues, 1994 to 2009 (also available as an Excel file), with statistics discussed above.  The element names for STN elements (excluding DS3-STN interconnection elements) have now been standardized in the main Southwestern Bell rate detail dataset.

Notes:

[1] Service restoration is specified to occur in not more than 2.5 seconds.  STN service is described in Southwest Bell’s FCC tariff, Section 19 (effective Aug. 24, 2002).

[2] That authorization was under the FCC’s pricing flexibility policy.  Here’s the specific Mar. 14, 2001 order, in the Matter of Petition of Southwestern Bell Telephone Company for Pricing Flexibility.  SBC received additional grants of pricing flexibility in 2002, 2003, 2004, 2005, and 2006.

[3] I have not collected data for rates after July, 2009.  Rates as of July 2009 may have continued at the same level to the present.

universal social access to data and calculation

Imagine a cheap, mobile device with a notebook-sized screen that could form an ad hoc network with other such devices nearby.  Imagine that the users of these devices had free spreadsheet software that would allow them to collaboratively share and analyze data across that network. With such hardware and software, persons could meet and set-up custom, multi-period financing transactions with all the details fully accessible, understandable, and analyzable for all parties to the transactions. With such hardware and software, a group could meet, share data concerning their progress toward a common goal, and collectively adjust priorities and resource allocations.  These sort of capabilities could contribute greatly to persons’ efforts to improve their lives.

Work to make such capabilities available to everyone around the world is now underway.  SEETA is adapting SocialCalc, a light-weight, open-source spreadsheet, for the Sugar platform.  The Sugar platform can operate on a  low-cost notebook computer that supports mesh networking, such as OLPC’s XO. Unlike a service that depends on the Internet cloud, SocialCalc on Sugar will work with a peer-to-peer network that can be established through geographic proximity and local wireless networking. Thus collaborative data sharing and analysis will be available to the many persons around the world who lack good, pre-existing data network infrastruture.

With a great spirit of community service and generosity, SEETA has also volunteered to work on making more publicly accessible the Lotus spreadsheets of publicly filed U.S. telephone company tariff data. Telephone company tariff data is quite complicated.  So too is telephone company regulation. Making a large archive of telephone company public tariff data more publicly accessible can help to increase knowledge about communications services and price-cap regulation.  Securing for everyone adequate communication services at reasonable rates is a challenge that could benefit from broad, informed public engagement.  SocialCalc on Sugar can help make broad, informed public engagement with communications data a reality.

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You can experiment with SocialCalc both through a browser and on the Sugar platform.  A browser version of SocialCalc (lacking load and save functions) is available here.   A simple, low-impact way to run  SocialCalc on Sugar is to run Sugar via the Sugar Live CD. Download a disk image (.iso) file of the XO-LiveCD here.  Burn that file as a disk image (ISO) file to a CD (not a DVD). Then download a SocialCalc.xo build to a USB drive.  After that, boot your computer from that XO-LiveCD that you made (shut down your computer, and then immediately on power-up press F-12 or some other key to get into the set-up menu, which should then give you an option to boot from a CD). Booting from the CD will put you in the Sugar environment.  From there, open the Sugar terminal activity and type the command:

sugar-install-bundle "/media/USB DISK/SocialCalc0-8-3g.xo"

(modify appropriately if your USB drive has a different name or you’re using a different build of SocialCalc). That should install SocialCalc as an activity. You may need to restart Sugar to see SocialCalc in the activity list. You can then run it as you would run any other activity under Sugar.

Update: if the SocialCalc install fails, try

sudo sugar-install-bundle "/media/USB DISK/SocialCalc0-8-3g.xo"

and then proceed as described above.